R

Lebensdauern

Rust Syntax Guide

Sicherstellen, dass Referenzen so lange gültig sind, wie sie benötigt werden

Lebensdauern

Sicherstellen, dass Referenzen so lange gültig sind, wie sie benötigt werden

Rust lebensdauern (rust)
        
          // Lifetime basics
fn main() {
    let string1 = String::from("abcd");
    let string2 = "xyz";

    let result = longest(string1.as_str(), string2);
    println!("The longest string is {}", result);
}

// Function with lifetime annotation
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
    if x.len() > y.len() {
        x
    } else {
        y
    }
}

// Struct with lifetime
struct ImportantExcerpt<'a> {
    part: &'a str,
}

impl<'a> ImportantExcerpt<'a> {
    fn level(&self) -> i32 {
        3
    }

    // Method with lifetime elision
    fn announce_and_return_part(&self, announcement: &str) -> &str {
        println!("Attention please: {}", announcement);
        self.part
    }
}

// Static lifetime
fn static_lifetime() -> &'static str {
    "I have a static lifetime."
}

// Lifetime with generics
fn longest_with_an_announcement<'a, T>(
    x: &'a str,
    y: &'a str,
    ann: T,
) -> &'a str
where
    T: std::fmt::Display,
{
    println!("Announcement! {}", ann);
    if x.len() > y.len() {
        x
    } else {
        y
    }
}

// Generic lifetime parameters
struct Pair<'a, T> {
    x: &'a T,
    y: &'a T,
}

impl<'a, T> Pair<'a, T> {
    fn new(x: &'a T, y: &'a T) -> Self {
        Self { x, y }
    }

    // Return reference with same lifetime
    fn first(&self) -> &'a T {
        self.x
    }
}

fn main2() {
    let string1 = String::from("long string is long");
    let result;
    {
        let string2 = String::from("xyz");
        result = longest(string1.as_str(), string2.as_str());
        // string2 goes out of scope here
    }
    // But result is still valid because it refers to string1
    println!("The longest string is {}", result);

    // Using struct with lifetime
    let novel = String::from("Call me Ishmael. Some years ago...");
    let first_sentence = novel.split('.').next().unwrap();
    let excerpt = ImportantExcerpt {
        part: first_sentence,
    };
    println!("Excerpt: {}", excerpt.part);
    println!("Level: {}", excerpt.level());

    // Static lifetime
    let static_str = static_lifetime();
    println!("{}", static_str);

    // Generic function
    let result2 = longest_with_an_announcement(
        string1.as_str(),
        "short",
        "Here's the result"
    );
    println!("Result: {}", result2);

    // Generic struct
    let pair = Pair::new(&42, &24);
    println!("First: {}", pair.first());
}

// Lifetime elision rules (compiler infers lifetimes)
// Rule 1: Each parameter gets its own lifetime
// Rule 2: If there's exactly one input lifetime, it's assigned to all outputs
// Rule 3: If there are multiple input lifetimes, and one is &self or &mut self,
//         that lifetime is assigned to all outputs

fn first_word(s: &str) -> &str {  // Elided: fn first_word<'a>(s: &'a str) -> &'a str
    let bytes = s.as_bytes();
    for (i, &item) in bytes.iter().enumerate() {
        if item == b' ' {
            return &s[0..i];
        }
    }
    &s[..]
}
        
      

Explanation

Lebensdauern sind ein Kernkonzept in Rust, das sicherstellt, dass alle Referenzen für die Dauer ihrer Verwendung gültig sind. Sie sind Annotationen, die dem Compiler mitteilen, wie sich generische Lebensdauerparameter mehrerer Referenzen zueinander verhalten.

Common Use Cases

  • Verhindern hängender Referenzen
  • Sicherstellen von Speichersicherheit in Funktionen, die Referenzen annehmen
  • Arbeiten mit komplexen Datenstrukturen, die Referenzen beinhalten

Related Rust Syntax

Master Lebensdauern in Rust

Understanding Lebensdauern is fundamental to writing clean and efficient Rust code. This comprehensive guide provides you with practical examples and detailed explanations to help you master this important concept.

Whether you're a beginner learning the basics or an experienced developer looking to refresh your knowledge, our examples cover real-world scenarios and best practices for using Lebensdauern effectively in your Rust projects.

Key Takeaways

  • Verhindern hängender Referenzen
  • Sicherstellen von Speichersicherheit in Funktionen, die Referenzen annehmen
  • Arbeiten mit komplexen Datenstrukturen, die Referenzen beinhalten